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AI Insights · Timothy · July 2025

Top Boxing Games on Android in France: Q2 2025 Overview

Explore the performance of the top boxing games on Android in France during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top Boxing Games on Android in France: Q2 2025 Overview

In the second quarter of 2025, the top boxing games on the Android platform in France showcased varied performance in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a snapshot of the trends for these games.

Boxing Star: Boxing Fight Game saw a dynamic quarter with revenue climbing to approximately $981 in early June. Downloads peaked at 716 in early April before declining towards the end of the quarter. Active users initially increased to 1.3K in April but gradually decreased to around 676 by the end of June.

Meanwhile, WWE SLAM by Topps® Card Trader experienced a notable rise in revenue, reaching $856 by the end of June. Unfortunately, download data was unavailable for the quarter.

WWE Mayhem displayed a decline in revenue, starting at $234 and dipping to $68 in mid-June before recovering to $311 by the end of the quarter. Downloads were fairly stable, with a high of 929 in mid-May. Active users peaked at 2.3K in May before declining to 1.3K in June.

Real Boxing 2 maintained steady download numbers, peaking at 1.5K in early May. Revenue fluctuated, with a low of $71 in early June before ending the quarter at $118. Active users showed a downward trend from 2.9K in March to 1.7K by the end of June.

Lastly, Burrito Bison: Launcha Libre experienced modest revenue growth, peaking at $192 in mid-May. Downloads remained consistent, with a slight peak at 265 in mid-May. Active users increased notably to 1.5K in early June before dropping to 962 by the end of the quarter.

For further insights and detailed analytics, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025